Different material parameters are available at each level of detail.
– At Coarse: Use the "Coare Material" parameter.
– At Medium: Choose the desired RPC appearance via the "Render Appearance" type parameter.
– At Fine: Change the material of the imported 3D person in the family editor.
Family & type names
Generic, can be renamed to suit your company’s standards
Good post! I read your blog often and you always post excellent content. I posted this article on Facebook and my followers like it. Thanks for writing this!
whoa1h this blog is great i love reading your posts. Keep up the great work! You know, a lot of people are looking around for this information, you can aid them greatly.
Luella Kukler –
There is noticeably a bundle to know about this. I assume you made certain nice points in features also.