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- Settings Checklist
- Use Custom Filters
- Guess Directions
- Use location projection on level
- Elements without rooms assigned
- Combine contained elements' parameters
- Count containted elements
- Distribute numeric room/space values
- Using a Network License
- Schedule objects above ceilings
- Schedule doors & windows by linked rooms
- Copy element data to rooms/spaces
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Schedule objects above ceilings
What can work well is enabling “Take best guess for elements without room calculation points” and setting Guess Directions to Down only to find rooms below the ceiling. This helps avoid getting rooms on the level above! A tolerance of around 500-1000mm can work wonders too, but this very much depends on how close your objects are to the rooms below them.

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